WhoSprites
For Animated Doctor Who Reconstructions
By Garrett Gilchrist

This artwork was created by Garrett Gilchrist. Doctor Who is copyright the BBC, and no infringement is intended. These images are not intended for commercial use or profit.

You must ask permission from Garrett Gilchrist before using these images for any purpose. Email tygerbug at yahoo.com.

William Hartnell
The First Doctor



William Hartnell - Version 9

Finished for animating in full color. This sprite comes with 22 different mouths and 12 different eyes for a myriad of Hartnellian expressions. From Marco Polo to The Tenth Planet 4, this sprite is perfect for animating any lost episode starring TV's original Doctor, whose tenure, particularly in the historicals, saw some of the most experimental and mature stories the series ever did. I may allow other animators (over the age of 18) to use him in legitimate lost episode animations as long as they contact me for approval and show sufficient talent, and full credit is given to Garrett Gilchrist and WhoSprites.




William Hartnell - Version 14

Finished and ready for animation, this sprite comes with 45 different alternate color heads. Due to his rosy cheeks, he usually looks a bit amused - so this will be most useful for when Hartnell is cheerful.




William Hartnell - Version 13

Finished in color and ready for animation with 36 alternate heads. He is particularly good at looking worried and sad, as well as grouchy and defiant.




William Hartnell - Side View

Finished and ready for animation, this sprite comes with a number of different alternate color heads, and jointed bodies in standing and crouching positions. Hartnell is also available in a 3/4 view from the back, in crouching and standing positions.





Galaxy 4





The Smugglers




2D jointed bodies for use in Moho and Anime Studio. Many William Hartnell bodies were created for my Smugglers and Galaxy 4 animations. I separated out the arms and legs as their own images when possible.




The Massacre




2D jointed bodies for use in Moho and Anime Studio. William Hartnell and Steven Taylor are depicted from several different angles for use in my Massacre animation. I separated out the arms and legs as their own images when possible, so the bodies can be animated into most any position required.




Ignore the face - this is a rough CG body for William Hartnell, created in Poser. I use CG bodies as the basis for the bodies of the characters only, and sometimes use them from the back where you can't see the face. I created new textures. This is a suit for DAZ's Michael 3. The name of the clothing is simply M3_SuitJacket, M3_SuitPants, and M3_DressShirt.


Unfinished Rough Drawings




Older, Retired Sprites




William Hartnell - version 8 - colored. Reference from The Time Meddler. This sprite has not been animated.




William Hartnell - version 5

This version of the First Doctor is finished with 21 different colored heads, and a headless partial body. Reference from "The Daleks' Master Plan."




William Hartnell - Twelve - colored.

Colored and partially animated as line art. Reference was from the end of The War Machines episode four, as The Doctor is being told that Dodo isn't coming back to the show.




William Hartnell - Front View


The First Doctor. He currently only exists as line art, and as a single color image and color layer. He also has a full color body.








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This artwork was created by Garrett Gilchrist. Doctor Who is copyright the BBC, and no infringement is intended. These images are not intended for commercial use or profit.

Would you like to join our team? You can get permission from artist Garrett Gilchrist to join us in animating and use this artwork in animated work, as long as you give credit to Garrett Gilchrist and WhoSprites and the BBC, and as long as you are legitimately using it to animate lost Doctor Who episodes from the Troughton and Hartnell eras for no profit. You can write me at tygerbug (at) yahoo.com. You must be over 18, and your work must be approved by Garrett Gilchrist before posting at Youtube or elsewhere. We reserve the right to approve or deny approval of individual projects depending on their quality. But if you can animate these images well, you can join our team!