In memory of David Bowie, here's an English translation of the Japanese Nintendo game "Labyrinth" from 1986.
http://www.mediafire.com/download/6irci ... 282%29.nes
While not a particularly impressive game, it's accurate to the film, featuring David Bowie's songs and the film's major characters and locations - in order. The graphics of the Worm and Wiseman and so on are delightful.
The play is similar to the original Legend of Zelda game, with an overhead view and an items menu accessible when the game is paused. (This menu features in-universe items collected by the player, such as Sarah's jewels, candles, books, and coins.) You have to make your way through a series of mazes and acquire keys - it's more complicated than it looks, and you'll often be thrown backward.
The player's character can throw rocks at oncoming enemies, earning points. A clock in the upper left corner of the screen counts down from 13 hours. When a player is hurt by the attack of an enemy (either by contact or from magic orbs being shot at the player's character), minutes are taken off the clock which, when expired, ends gameplay.
Hearts can be found placed sporadically about the levels. These hearts are then assigned to either Hoggle, Ludo, or Sir Didymus. When enough hearts are found and delegated to one of these characters, the player may elect to play as that character.
Here's a video:
https://www.youtube.com/watch?v=x9vnONqkTqcAnd a nicely detailed walkthrough:
http://strategywiki.org/wiki/Labyrinth_(Famicom)
