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Re: What are you working on?

PostPosted: Mon Jan 11, 2016 1:19 am
by Uncle Sporkums
This year, I'll be assembling another one of my "long form" reenactment videos, for the movie "Rocky" to celebrate its 40th anniversary. I won't be doing the whole movie, just some various scenes, although it would be interesting to see if I can accomplish some of those training montage sequences.

Re: What are you working on?

PostPosted: Wed Jan 13, 2016 3:15 am
by Garrett Gilchrist
http://tygerbug.deviantart.com/art/Wiza ... -584191939

Wizard of Wor is an arcade game from 1980, developed by Midway. Team Pixelboy have ported the classic game to the classic Colecovision console, and hired me to create new cover artwork for it. Redesigning all the game’s characters and monsters made this an extremely complex piece of artwork, done at a very large size. But I kept the colors bright and primary, giving it a somehow simpler vintage look.

Here is the progression of the characters, from the rough pencil sketches to inks done with Copic F02 drawing pens (and some brush and pigment pens), to the final color work, done in Photoshop with a Wacom tablet.

http://tygerbug.tumblr.com/post/1372087 ... -from-1980
http://tygerbug.tumblr.com/post/1372092 ... -from-1980
http://tygerbug.tumblr.com/post/1372094 ... -from-1980
http://tygerbug.tumblr.com/post/1372095 ... -from-1980

Originally I would have shown only one player character. Pixelboy asked me to add a second player, since multiplayer is a selling point for this title (as is the robotic speech of the Wizard).

The maze background and 3d logo were created in Photoshop and rendered as 3d in Poser. The art was done with pencil on paper, and inked with Copic F02 drawing pens [plus brush pens for some characters]. Coloring was done in Photoshop using a Wacom tablet.

Previously, I created new art for Team Pixelboy’s Colecovision port of the 1984 Rare game Knight Lore.
http://tygerbug.deviantart.com/art/Knig ... -533373239





http://tygerbug.tumblr.com/post/1372073 ... -in-a-year

Boy, I haven’t done any pony commissions in a year and a half. Used to get a lot of requests for these. Here is a character called Magpie, and here’s the entire process of me drawing her. I started with super rough pencil sketches to get the pose down, then cleaned up the artwork more with each new draft. I inked with Copic F02 drawing pens.

Andrew Hayes [Firestorm-CAN] created the color version, tracing the art as a color vector piece in Inkscape, and doing a great job, as he’s done for me before.
The last two pictures are of the cutie mark symbol, which is of a coin. There’s a sketch, and then some elements I created for the coin - which I actually never finished.

Re: What are you working on?

PostPosted: Sun Mar 06, 2016 5:42 pm
by JustinHoskie
The first episode of "From the Vaults" that I contributed too has been released! Included are my syncs for "Never Will I Marry" and "A Lot Of Livin' To Do" from The Judy Garland Show, with more to come in the future. https://www.youtube.com/watch?v=tt7jyWS6leI (The segment starts at 26:42.)

It was truly a great honor and I'm glad to know that I'm known as "the Disney guy.":p

Re: What are you working on?

PostPosted: Wed Jun 01, 2016 12:07 am
by Garrett Gilchrist
Doing art for about five more video game covers, so that's coming! And more from my secret projects. I guess if you're on my Patreon you already know that.


Spent two days creating subtitles for a short film. Paid work for someone else. So hey, I know how to do that now.

I had programs to create the subtitles in, but found Youtube itself to be the most user friendly. Youtube can actually do subtitles automatically to a certain extent, especially if there's no music or sound effects whatsoever. You can feed them a script. Though you spend a lot of time fixing their errors. Any music or sound effects really disrupt matters, but if you have a version without that, the results could be good.