The Thief and the Cobbler: Recobbled Cut Mark 4

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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11769Post Garrett Gilchrist »

I am attempting to update my personal website. In November 2014 I redesigned my site with fancier visuals - a 3D image of an apartment with links to my projects. Google didn't like this, and my site was moved lower in search results. It also didn't work well on mobile, and perhaps didn't explain my projects as well as it could have.

I am currently taking the opposite approach - the first draft is just a long list of links to where you can find my work on the internet, and some text about my work. I will be adding images, but intend to make this more informative and mobile friendly. It is probably overwhelming - "too long didn't read" - but there's also a lot to discuss. I've done a lot which is scattered all over the internet, and even a partial list of the more important stuff will be very long.

http://orangecow.org/
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11771Post Garrett Gilchrist »

https://youtu.be/BnrB6bX-fs0

The Thief and the Cobbler
Coloring and Activity Book

Promotional Art Inked by Garrett Gilchrist
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11772Post Garrett Gilchrist »

Holiday advice from Vincent Price.
https://youtu.be/aRq4eMNA7UI?t=598
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11791Post TeeJay »

Frogacuda wrote: Thu Jun 23, 2022 9:00 am
Garrett Gilchrist wrote: Tue Jun 21, 2022 9:47 pm I suppose noise could be removed from the intentionally noisy scenes to ease the process.
Not very helpful in this case, actually. In this case the "noise", while easy enough to remove, would be impossible to put back in as it's not really random noise but a pretty distinctive texture/sequence overlaid on the scene. And, when you remove it, you'd find the loss of detail and the impact that has on the scene quite noticeable.
Sorry to reply to such an old post, but I have seen Williarob use a technique that involves creating a noise map the same way one would create a dirtmap, but by using a DNR effect and futzing with layer merge types, applying the appropriate changes to the denoised footage, and then adding back the original noise. This technique has proven useful for 4k77 2.0 so far.
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11792Post Garrett Gilchrist »

For the tenth anniversary of The Thief and the Cobbler Recobbled Cut Mk4, we have been working on some new and revised shots, correcting and restoring the film further.

This has included some new restoration and art by myself as well as about four new animations from Dennis Van Hout and Kiko Pablo. I have referred to this as the Recobbled Mk4-2.

I am looking for a few professional-level artists to contribute work. I cannot currently offer payment (although anyone interested in donating can also contact me).

Contact gilchristgarrett at gmail. com.
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11794Post ThiefFan »

Awesome! This is going to be great!
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11795Post Garrett Gilchrist »

https://youtu.be/hLK-Tl2JFjM


Shots:

Garrett Gilchrist: Tack and Yum Yum from Calvert version. Yum Yum's legs new partial animation. Upscaled, tweened. Nanny/Nurse cut out from other scene, composited.

Chris Fern / Garrett Gilchrist: Nanny pokes Brigand in eye. Based loosely on material barely visible in Calvert WIP. Chris Fern animation retouched with additions by Garrett Gilchrist.

Kiko Pablo: New animation, Tack and camel.

Dennis Van Hout: New animation of hands and stems. Flowers from Arabian Knight and workprint.

Dennis Van Hout: New animation, Zigzag and Phido. Based loosely on material barely visible in Calvert WIP. Beginning of scene from Arabian Knight.

Richard Williams: Thief in Minaret, damaged film print restored by Garrett Gilchrist

Richard Williams: Thief on tightrope, unfinished city background finalized and added to pan by Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11796Post Nunof Yerbizness »

Are there any particular goals set for Mark 4-2, and could any work done for 4-2 also be able to lend itself for a possible Mark 5 if all goes well?
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11797Post Garrett Gilchrist »

I have selected about twenty minutes worth of the film for further restoration, and have been doing heavy restoration work for the past couple of weeks. I am looking into scenes which could be cleaned up further or improved in other ways.

The Thief in the War Machine was further restored about a year ago, and now I am working on standard-def scenes throughout the film. I currently have a reel of about ten minutes of shots which are now improved in some way. This has included some material which isn't actually used in the Recobbled Cut, like the early pencil test reel of the Brigands, done in a cartoonier style, which looks a lot better now after re-restoration.



We are hoping that a few more professional animators step forward to animate a few more new shots. (We are not looking for amateur help.)

About ten minutes of material exists in the Recobbled Cut as storyboard only, and was never animated.



While I am an artist myself and have inked and redrawn a lot of promotional artwork for the film, I have mostly been avoiding doing new animation myself, in favor of improving the restoration in other ways with my unique skill set.

We wouldn't attempt to reanimate a scene where the pencil animation is very finished, and where we don't have it in high quality to recreate.

We could do storyboards, or scenes where the character models have to vastly change anyway -- basically anything where it wouldn't suffer by comparison to the workprint because it's apples and oranges at that point.

I also have a soft spot for material which only survives in the Recobbled in very low quality (Calvert WIP / Keramidas stuff) although some of this is in A Moment In Time so theoretically exists. The Brigand eye poke, for example, exists in the Calvert WIP but in such low quality that it felt like a suggestion, and was recreated by Chris Fern for the Mk4.
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Garrett Gilchrist
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Re: The Thief and the Cobbler: Recobbled Cut Mark 4

Post: # 11798Post Garrett Gilchrist »

https://twitter.com/TygerbugGarrett/sta ... 5844150274

From a comment:

For every "small" project I do, I basically have to enter a fugue state and do nothing else for at least a month. If people understood how much work goes into this sort of thing, maybe they'd appreciate it more, but more likely it would bother them and they'd burn me as a witch.

On social media I have to be polite and pretend that something that took me a month of animating or restoring by hand is the same as someone else pushing one button on an upscale program. I lost my ability to explain this stuff over a decade ago, it's too complicated.

That's the nature of art though, isn't it? You toil for ages on something that should be effortless to watch, and provoke no further concern in the viewer. The trouble is that people, when commenting and reviewing, assume that it was as easy to make as it was to watch.
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